11-12-99

A Knight to Remember..

KGB's Arrakis Khan answered the call to battle from SP's City of Coventry

Article by: Evak Vos'x, KGB Foreign Minister

(Report and Screens submitted by Arrakis Khan)


(Seige Perilous - Coventry) Last night an urgent call for assistance went out across the land. The Orcs were mounting an invasion of the good city of Coventry to stamp out the followers of the virtues. KGB Knight Arrakis Khan answered that summons and dressed for war. The battle reached epic proportions and thanks to Knight Khan's appearance, the Knights of Glory and Beer were represented honorably in this great conflict. Congratulations are in order to Coventry for repelling the evil attack, and a commendation is certainly warranted for brave Arrakis Khan for representing the guild in the best of light.

(Report from Arrakis Khan)

[Last night] I received a call from Pinoy Aswang, my good friend and GM of MoB (Merchants of Brittania), that reports pointed to an assault by the ORCs was to take place near the mines north of Minoc [Coventry] Recognizing the event as a battle against evil, I arrived at the scene immediately.When I arrived at the scene a few guilds have already joined and were awaiting the ORCs to make their attack. These guilds included the MoB, DoJ, Yew, BLD, Ni!, and -R-.

After about 20 minutes of waiting, the ORCs appear in massive numbers in the mine! The defenders quickly rushed to the mine before the ORCs could get out--

Approximately 15 minutes of battle took place as the narrowness of the mine entrance actually came to the ORCs' advantage. Both sides exchanged heavy fire. Eventually the ORC line fell and the good forces gained entrance to the mine---

The forces of good declared victory, and many left thinking the war was over... Nay! The ORCs came back within a matter of minutes with reinforcements from UDL! During the desperate attempt to react to the sudden attack, I was unable to take any screen shots, but as you will see in the following pictures, the forces of good were able to unite once again, this time defeating the joint force of the ORCs and the UDL-

The battlefield was covered by the remains of those who underestimated the power of the good--

A little side note: AoD was there as well, but I don't recall seeing them do anything but looting =). The forces of good joined together and eliminated the evil forces which could have very well taken over the town of Minoc if they were not stopped. Thank you, brave warriors.

Editor's Note: I want to thank A.K. for using the communications service of the Department of State. Without his chronicles of last night's great event, I fear it would never have become general knowledge. This service is available to all KGB members and KGB allies - please use it. Want to celebrate getting your first PK kill? Obtaining a Grandmaster status? Let us know!

 


11-12-99

Lamer Drought over in Seige Perilous

Noto Pks stalk Delucia and prey on the weak

Article by: Evak Vos'x, KGB Foreign Minister


(Seige Perilous - Delucia) A group of evils are currently terrorizing the good adventurers of Delucia. Although they are relatively weak - they usually attack with odds 3 on 1, too much for most experienced fighters and overkill for new warriors. This group attacks people outside the gates and then wait outside for a time before charging inside to finish the job. Evak Vos'x gave healing aid to a warrior attacked by these three criminals. The good man luckily escaped but I did not. These three res-killed me four times and then continued to slam KGB and anyone else willing to listen. The d33wds have finally arrived and KGB must act to stamp out their lives - regardless of color (blue or red). Amazingly enough, they tell every warm and cold body within earshot that they are Anti-Pks.

They are very eloquent and well spoken - a common trait among their kind.

There were saddened to not get that fifth res kill and then claimed they declared war on us - I replied "First who are you? Second, what declaration? Third, go declare now and we will accept within 10 minutes." Of course they left with no more taunts or responses (and no declaration).

We went 5 minutes later (after prompt KGB reinforcements) and the tough and experienced crew who laughed about our fear of them, quickly vanished.


11-05-99

Welcome Chyld and Streak, KGB's newest Dynamic Duo

Article by: Evak Vos'x, KGB Foreign Minister


(Seige Perilous - The Swamp) Just wanted to welcome our newest wizards Chyld and Streak. Chyld and Streak were well known PvP opponents on the Pacific Shard (by different names) and both are fantastic additions to the KGB-SP legacy. KGB-SP is growing slowly in power, but with PvP experts joining KGB (like these two) from all around the Pacific shard - our experience and power will soon be felt around the world!

The Sorceress Chyld -----The Wizard Streak

Editor's Note: I accidently deleted the original story off this page and this is a re-write. Unfortunately its not as good as the first one but I doubt this will be the last one done on these two.


11-05-99

A Warm Welcome to New SP-KGB

Article by: Evak Vos'x, KGB Foreign Minister


(Seige Perilous - Trinsic) New members had a small get together at the Trinsic Inn to train some basic skills. While the meeting was uneventful, we would like to fully welcome our new members. They are not new to KGB by any means but new to Seige Perilous - we are extremely excited to have them here with us.

Evak Vos'x volunteered as a training dummy, a role previously dedicated to Pks, by simple virtue of having the most hit points. Mr. Fixit has been on Seige for a bit but we would like to welcome Tanis, Kristible, Vydor, and Nymph! Also want to send a greetings to Chyld and Eternity. We are proud you can all join us. I am sure I have missed a few new members and I apologize - I'll get you on here soon.


11-05-99

Communications Section is Operational

Article by: Evak Vos'x, KGB Foreign Minister


(Seige Perilous) The communications part of the Department of State webpage is now fully operational. This section is for KGB members to submit reports and screen shots of all guilds they have been in contact with. Whether they have been Pk'd or attacked by a guild, or just had a friendly conversation - these reports, no matter how brief are essential for a successful foreign policy on Seige Perilous.

Please become familiar with the process of submitting screen shots and documents and then put it to good use. The faster we are at developing a long list of foreign organizations, the more effective the KGB will be at dealing and handling different crisis.

 

11-04-99

BiH and AoD Call for cease fire in the Swamp

Article by: Evak Vos'x, KGB Foreign Minister


(Seige Perilous-The Swamp) Following the KGB battle with AoD and allies yesterday, talks are under way to bring KGB into the Swamp Peace Treaty. Four guilds currently inhabit the Swamp (located north of Trinsic), the guilds are Brotherhood in Honor (BiH), The Knights of Ni! (Ni!), The Knights of Glory and Beer (KGB), and the Angels of Death (AoD).

Only AoD is an evil PK guild the rest are of good alignment. The BiH and AoD made an agreement early in the game where they would fight as usual in Dungeons and around the globe except at home.

Fireball, Guildmaster of BiH wrote: "I therefore humbly suggest that you [cease all] hostilities in the Swamp with immediate effect. If one of you is killed, don't go round to their house with a Posse... it'll just be some idiot disobeying orders, or who has not yet heard of the Swamp Peace Treaty!"

Mil, Guildmaster of AoD had this to say to BiH (spelling corrections added), "your neighbors below your is going to ruin the peace in the swamp they been squatting our forge and have a ghost scout in our place often they also use allot of un-guilded blues tell them to back off -this is second night I had to go to there place and whack all them these wisps and horses just don't want to see innocents get killed over there bullshit games they want a fight go to a dungeon there's plenty off fights out there IM just hoping u can talk sense in these fools but my next step is to be a pain the ass to them and send my thieves and stealthers down there to jack there forge thanks for your time."

Jetstar informed the BiH and Ni! of the actions and our proof of wrong doing concerning AoD. However, the BiH state that while they are strongly Anti, having some small peace at home is worth it. The BiH fights AoD abroad just not at home where their close proximity would cause constant bloodshed.

Fireball says "AoD have stated that they wish to extend this agreement to include KGB and we at BiH hope that you will honor all our wishes to keep the Swamp free from warfare which is best kept in the dungeons, far from home."

At this time no decision has been reached. Expectations are, however, that the KGB will join the Swamp Peace Treaty and all hostilities shall cease in our own back yard. Our neighbors are pleased with the results of the Treaty and KGB may follow suit.


11-02-99

KGB Under Seige!

Called the 'Alamo' for the forces of Good

Article by: Evak Vos'x, KGB Foreign Minister


(Siege Perilous-The Swamp) It is no deep secret that KGB-SP is still growing and training. Many veteran members have the stats and skills on Seige Perilous of newbies. Unfortunately, although the characters may be weak in this world, their hearts are made of steel. At times, this imbalance can have a negative effect on the guild in the short-term.

Our story begins with an innocent patrol of the swamps by Paradox and Evak Vos'x.

(Top) Paradox and Evak slay the murderer and consider it a job well done and upholding the best standards of the member code and KGB.

 

(Left) Notice that no [evil] accompanies the name - that means this suspect is a murderer and no friend of KGB.

As the two knights headed back to HQ, the guild came under heavy fire from Evil forces. The Angels of Death (AoD), the Pluggers (TP), and the Order of Foo Jackin Pimps (FjP) yes, that's there real guild name, had gated into the country side surrounding KGB HQ and laying devastating fire.

At one point the KGB forces gathered and sallied forth a charge out the doors. (Please send me those shots if anyone has, I didn't take any of the charge) While our courage was admirable, we suffered huge losses to flame strikes, chain lightning, and of course the ebolt. They proceeded to kill our horses and then our training wisps. Those that survived the charge, fled back into the house and defeated repeated attempts of infiltration inside. While defending the KGB HQ, many fell to the powerful reach of the Chain Lightning spell that struck many inside the relative safety of the house.

Trying to keep morale high, Evak shows that KGB may suffer a few deaths but we are never defeated.

That little stunt earned me some white robes.

The battle has been coined the 'alamo' for obvious reasons. The KGB will die to the last man for our Constitution and our member code - and that night we did. Losses, such as these, can hurt morale and cause resentment and perhaps feelings of hopelessness. The principles of good and the practice of the virtues are more important than any one battle or war. We live by a code, and this philosophy on Seige Perilous is by no means the easiest path to take. This reinforces the need to work harder on our training, and nails home the stakes we are playing for on this shard. There can be no doubt or hesitation that our way is the right way, and sometimes we must nourish that faith with our own blood.

Those who fought and died deserve the highest respect for not failing in their duty. We can not win every battle and in some cases, its not who wins or loses - its who continues the fight. The KGB will not be detoured by lost battles, in fact it only makes us stronger and our strength is growing daily.


 

10-30-99

KGB Gets New Home and New Neighbors

Article by: Evak Vos'x, KGB Foreign Minister


(Siege Perilous-Trinsic) The Knights of Glory and Beer upgraded there Headquarters to a new Large Smithy complete with a dock, four rooms including a patio. The new HQ has been one of the goals of KGB-SP, with members frantically working and saving for over three weeks.

On placing the house, many hours were spent making the new HQ ready for operations and many of explored our new lands. To our surprise Brothers in Honor (BiH) had just built a tower directly to our North and the Knights of Ni (Ni!) were placed to our East.

Both of these guilds are organizations that value justice and the virtues. BiH and Ni! were kind enough to promptly come over and welcome us to the land.

The New KGB-HQ

Ni! and BiH coming over for Tea and handshakes.
 

11-02-99

Department of State Webpage Nearing Completion

Article by: Evak Vos'x, KGB Foreign Minister


(SP - KGB HQ) The Department of State webpage was created as a tool for KGB members playing on the Seige Perilous shard. If the page is successful then it will incorporate the Pacific shard as well. The primary reason for a Diplomatic webpage was the complexity of dangers facing the KGB membership on Seige Perilous.

Because of the difficulty of the shard, it is almost impossible for a player to survive on his/her own. The regular shards have a plethora of single guildless players who cover every range of the Alignment spectrum, some of which are pro-KGB and many of whom are Anti-KGB. On SP however, almost every player is connected, or a part of, another guild. On the many travels across the land by KGB, it is of vital importance to be aware of certain groups or guilds.

Without the use of the 'recall' spell and guild help being far away, the more information available to our membership on our status with different groups, the better prepared we are to survive or avoid any hostile encounters. If death, or an attack, by a guild occurs, this information will be available to all the membership (for all-time) instead of the ICQ messages or the brief MIRC explanation.

Hopefully, as an organization, the Department of State and our website can be a valuable tool for the KGB.

Explanation of Webpage functions:

State of Relations

This will be an ongoing history for every encounter with every guild KGB runs across. Most encounters will be harmless or perhaps a few words will be spoken, but over time we will compile a more accurate picture of that guild and there opinions towards us. Likewise, every instance where a KGB member has been killed or looted by another guild, we will have a record of this incident on this page. KGB has a long memory, for friends and foes alike, and with this section the guild will jump into the modern age with clear and uncut information for ourselves and for our enemies/friends.

Communications

When completed, this area will be for our allies and our membership to submit screen shots and reports of their encounters (good or bad) with other guilds. Links and FTP information to the department of state will be provided.

KGB Diplomats

A listing of the current staff of the Department of State and some bio information.

Embassy

The most important aspect of guild-guild relations is a clear line of communication. Whether its an Alliance or an All-Out-War, lines of communication must be always open. This will provide a place for every guild to inquire about starting an embassy with KGB. We will, in turn, send a packet by e-mail or ICQ on the criteria involved and then the procedures. This way, whether a question needs to be asked, a call for help, or to file an official complaint - KGB's diplomats will be there to take the call and handle the matter.

Journal of Democracy

Unlike the KGB Sentinel, the JoD will focus almost exclusively on the KGB's International role on Seige Perilous. Many of the topics covered will not be of major importance to merit a place on the Sentinel but may have some importance for Seige Perilous. In this aspect, we hope to provide updates every few days which will be focused on the 'hello's' and 'good-byes' of all the colorful guilds we run into on SP. Stories will not be major events but pretty good for passing the time.